Complete Java 2.0 Training Set of 8

Includes either 8 videos or CD ROMs plus "Just Java Book from Sun Press"

This course will enable you to create applications for web sites with Java 2. Learn Java architecture, object creation, multi-threading capabilities, applets, servlets and more.

Intructor

Brian Maso is an established Java columnist, author, speaker, inventor, consultant and instructor. He has worked exclusively in the Java realm for several years, before which he was a software engineer. He is the president of the software consulting company Blumenfeld & Maso, Inc.

Level 1 (1 Hour 40 Minutes)

1.0 Java Architecture & Virtual Machine (22 Minutes)
1.1 Overview
1.2 Three Parts of Java
1.3 Java Files and executable files
1.4 Creating a Stand-alone application
1.5 Java Versioning
2.0 Creating Java Object Classes (41 Minutes)
2.1 The Java Language
2.2 Program Flow
2.3 Building Java Classes
2.4 Class Packages
3.0 Creating Java Objects (35 Minutes)
3.1 How to Create Objects
3.2 Instance Methods
3.3 The This Reference
3.4 Constructors
3.5 Methods Every Object Has
3.6 Object Variables
3.7 Garbage Collection

Level 2 (1 Hour 34 Minutes)

1.0 Arrays (19 Minutes)
1.1 What is an Array?
1.2 Creating Arrays
1.3 Arrays of Java Objects
1.4 Shorthand for Creating Arrays
1.5 Multi-Dimensional Arrays
1.6 Bounds Checked
1.7 Copying Arrays
2.0 Interfaces (26 Minutes)
2.1 Concept of Java Interfaces
2.2 Interface Reference Types
2.3 Casting Between Different Types of Object References
2.4 Extending Interfaces
3.0 Inheritance (48 Minutes)
3.1 Extending Classes
3.2 Virtual Methods
3.3 Constructors
3.4 Protection & Encapsulation
3.5 Abstract & Final Classes

Level 3 (1 Hour 33 Minutes)

1.0 Exceptions (29 Minutes)
1.1 Try/catch Blocks
1.2 Program Flow During Exceptions
1.3 Exception Classes
1.4 The Throws Clause
1.5 The Finally block
2.0 Inner Classes (41 Minutes)
2.1 Static Inner Classes
2.2 Inner Class Types
2.3 Inner Instance Classes
2.4 Anonymous Inner Classes
3.0 Multi threading Capabilities (21 Minutes)
3.1 Simultaneous Threads
3.2 The Thread Class
3.3 Extending the Thread Class
3.4 When will the VM Quit? (Daemon Threads)
3.5 Implementing Runnable
3.6 Thread Priority

Level 4 (2 Hours 17 Minutes)

1.0 Synchronization of Multiple Threads (34 Minutes)
1.1 The Synchronization Problem
1.2 Blocking Methods
1.3 A SynchronizedQueue (The notify () Method)
1.4 A CubbyHole (The notify All() Method)
1.5 The Patterns of Blocking Methods (Notify vs. NotifyAll)
2.0 Utility Classes (13 Minutes)
2.1 Built in Data Structures
2.2 The Vector Class
2.3 The Hashtable Class
2.4 The Properties Class
2.5 The Math Class
2.6 The String Tokenizer Class
2.7 The Java 2 Collection Framework
3.0 Streaming Architecture (17 Minutes)
3.1 The Stream Concept
3.2 Reading from and Writing to Streams
3.3 The Local File System
3.4 Filter Streams

Level 5 (1 Hour 34 Minutes)

1.0 Java Internetworking API (42 Minutes)
1.1 Using URL Objects
1.2 Using URL Connection Objects
1.3 Sockets: Client-side
1.4 Sockets: Server-side
2.0 Introduction to the AWT (26 Minutes)
2.1 Architecture
2.2 Components and Paint()
2.3 The Component Class
2.4 Intrinsic Components
3.0 Event Handling (25 Minutes)
3.1 Generic Asynch Event Loop
3.2 Handling Events
3.3 The AWT Callback Thread
3.4 HandleEvents() and Helper Methods

Level 6 (1 Hour 26 Minutes)

1.0 Java 1.1's Event Model (22 Minutes)
1.1 Event Model Basics
1.2 Listener Interfaces
1.3 Adapter Classes
1.4 Event Propagation & Backwards Compatibility
1.5 The AWT Listener Interfaces
2.0 AWT's Adv. Graphics (30 Minutes)
2.1 Text Rendering
2.2 Images & Double-buffered Graphics
2.3 Loading and Downloading Images
3.0 Building Graphical User Interfaces (33 Minutes)
3.1 Containers and Layout Managers
3.2 Preferred Size
3.3 Review of Layout Managers
3.4 Hierarchies of Panels

Level 7 (1 Hour 29 Minutes)

1.0 Garbage Collection (48 Minutes)
1.1 Advantages & Disadvantages
1.2 Defragmentation
1.3 Intro to Garbage Collection
1.4 Orphan Objects
1.5 Finalization and finalize()
1.6 Reference: chains
1.7 The "mark and sweep" algorithm
1.8 Object resurrection
1.9 The limits of Java 1.1 GC
2.0 Java2 Garbage Collection (39 Minutes)
2.1 Extending Java 1.1 GC
2.2 Reference Strength
2.3 Strongly reachable
2.4 Softly reachable
2.5 Weakly reachable
2.6 The ReferenceQueue class
2.7 Phantom references

Level 8 (2 Hours 11 Minutes)

1.0 Reflection (55 Minutes)
1.1 Introduction
1.2 The Class class
1.3 The Field class
1.4 The Method class
2.0 Serialization (30 Minutes)
2.1 Stream-based persistence
2.2 Writing objects out
2.3 Re-creating objects
2.4 Serializable objects
2.5 Object graphs
2.6 Static and transient data
3.0 Advanced Serialization (36 Minutes)
3.1 De-serialization initialization
3.2 The readObject() and writeObject() methods
3.3 Evolving class definitions
3.4 Serialization and inheritance
3.5 Externalization

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